Try not to disguise success with something that looks like an error.
Here’s a typical internet error:
Google Groups’ “speedbump” page looks like this:
Would you click the link to continue? I didn’t. My brain said “well that didn’t work” and I clicked back.
Congratulations, you passed.
I recently asked whether anyone was making substantial money creating & selling games for Xbox through the “app store” called Community Games on Xbox Live Marketplace.
There is such a thing as an awkward question! Well, here’s an awkward answer.
According to XNA Creators Club FAQ, revenue for November & December 2008 is rolled into the first full quarter, January through March 2009. And payment comes after that. So no checks yet.
But how about a prediction? According to MTV:
Microsoft told MTV Multiplayer they are currently working on making sales data available to developers. “All Community Games developers will be able to access sales and download numbers through the [XNA Creators Club] Web site by March,” said a company spokesperson in an e-mailed statement this morning.
Well, I look forward to hearing about people paying the bills by building Xbox games in March then!
My son loves RC-AirSim, for sure.
(He loves it more than my Yet-To-Be-Released Ankylosaurus + Price Is Right mashup, but only a little bit, so maybe there’s room for dinosaur gameshows on the best-sellers list. Then again, this is the 2-year-old segment we’re talking about. What I want to know is: where is Baby Smash 360?)
A couple Silverlight 3 topics are hitting at MIX09. Brad’s session topic about building business-centric applications can’t be detailed until after the MIX keynote. Interesting.
Scott Guthrie’s glimpse of Silverlight 3 still seems to be the authoritative discussion about what Silverlight 3 is, and isn’t.
Here are the Silverlight-tagged sessions from http://2009.visitmix.com/:
User Experience Design Patterns for Business Applications with Microsoft Silverlight 3 MIX09-C21F
Thursday March 19 |4:15 PM–5:30 PM | Delfino 4101
By: Corrina Black
Come hear how creating great user experiences for business applications can result in both improved productivity and significant support cost savings. Learn how to use proven user experience patterns in cost effective ways with Silverlight 3, including rich data display, data input and advanced data validation, and application navigation.
What’s New in Microsoft Silverlight 3 MIX09-T14F
Wednesday March 18 |11:30 AM–12:45 PM | Lando 4204
By: Joe Stegman
Take a tour of the new features in Silverlight 3 including a dive into some of the new experience oriented features like pixel shaders, perspective 3D, animation enhancements, bitmap APIs and improvements to the media stack. Also hear about new Silverlight base framework additions including updates to the style model, data binding improvements, improved resource handling and improvements to the web services stack.
Deep Dive into Microsoft Silverlight Graphics MIX09-T17F
Thursday March 19 |10:30 AM–11:45 AM | Delfino 4001
By: Seema Ramchandani
Come hear about the Silverlight 3 rendering pipeline, and learn how to enhance your application experience with the latest additions to the Silverlight graphics APIs.
Building Amazing Business Centric Applications with Microsoft Silverlight 3 MIX09-T40F
Wednesday March 18 |2:15 PM–3:30 PM | Lando 4204
By: Brad Abrams
This will be a great Silverlight session, but we won’t be able to release any details until after MIX09 Keynotes. Check this abstract after MIX09 Keynotes for a complete session description.
Consuming Web Services in Microsoft Silverlight 3 MIX09-T42F
Friday March 20 |9:00 AM–10:15 AM | Delfino 4105
By: Eugene Osovetsky
Come hear how to work with external REST, SOAP, and Microsoft Windows Communication Foundation (WCF) services from Silverlight. Learn how to securely and efficiently communicate with services using Binary XML, debug services with improved Faults support, and implement server-to-client "push" using the new Add Service Reference for Duplex functionality.